In the previous post, we have explained what is ORANGE LEAGUE and what is its use( If you did't read, click here). In this post we look forward in the base layout design of OL war base. There are some special rules that every clan in OL should follow. So today we are explaining the rules that are needed to be followed in war base design of a ORANGE LEAGUE.
ORANGE LEAGUE STANDARD WAR BASE DESIGN
The layout is mainly classified into 4 area
- FREE AREA
- TRAPS AREA
- MINION AREA
- GAINT AREA
Let's discuss each area and the way of attack in this area in detail.
- FREE AREA: This section includes non-damage buildings, l Eagle Artillery(Applicable only if your TH is 11) and the Town Hall and air defenses, . In the layout Eagle Artillery and Town Hall are to be kept next to each other at the corner as shown in the image. You can easily attack this section by using some wizards. And first attack must be on Eagle artillery, since its range very large and wide.
- MINION AREA contains mortars, cannons, xbows (must be set to ground), the Barbarian King and bomb towers. Minions or other flying units can be used to take out this section. Clan castle can be placed in this section but you must ensure that it do not contain any troops. It will incur penalty and could lead to sanctions of subsequent matches.
- GAINT AREA contains wizard towers, Archer Queen, archer towers, tesla, inferno towers (must set as **single** mode) and Grand Warden. The both infernos and Archer Queen must be located in the edge of this section. This section should be easy to take out with a giants, archers,wizards with heal spell and rage spell. Walls should not separate troop deployment around this section.
- TRAP AREA except Hidden teslas all other traps are to placed under this region, and these traps are to be placed within the walls. Skeleton traps must be set to **air** mode and make ensure that the range of these traps do not get into other three sections
You may also read How to join Orange League?
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